async_scope
– Creating scopes for non-sequential concurrency| Document #: | P3149R8 |
| Date: | 2024-11-22 |
| Project: | Programming Language C++ |
| Audience: |
SG1 Parallelism and Concurrency LEWG Library Evolution |
| Reply-to: |
Ian Petersen <ispeters@gmail.com> Jessica Wong <jesswong2011@gmail.com> |
| Contributors: |
Dietmar Kühl <dkuhl@bloomberg.net> Ján Ondrušek <ondrusek@meta.com> Kirk Shoop <kirk.shoop@gmail.com> Lee Howes <lwh@fb.com> Lucian Radu Teodorescu <lucteo@lucteo.ro> Ruslan Arutyunyan <ruslan.arutyunyan@intel.com> |
execution::async_scope_tokenexecution::nestexecution::spawnexecution::spawn_futureexecution::simple_counting_scope
simple_counting_scope::simple_counting_scopesimple_counting_scope::~simple_counting_scopesimple_counting_scope::get_tokensimple_counting_scope::closesimple_counting_scope::joinsimple_counting_scope::token::wrapsimple_counting_scope::token::try_associatesimple_counting_scope::token::disassociateexecution::counting_scope
counting_scope vs [P3296R2]’s
let_async_scopeReplace
~async_scope_association() with
async_scope_token.disassociate()
to address concerns raised during the LEWG meeting in Wrocław as
captured in the polls below. The primary concern was the non-regularity
of async_scope_association’s
unusual copy constructor; requiring Standard Library implementers to
remember to invoke
scopeToken.disassociate() rather
than relying on a non-regular RAII handle to do it automatically has
more consensus.
POLL: We would like to change the spelling of the copy constructor of async_scope_association.
SF
|
F
|
N
|
A
|
SA
|
|---|---|---|---|---|
| 5 | 7 | 1 | 15 | 2 |
Attendance: [not recorded]
# of Authors: 2
Authors’ position: 2x A
Outcome: No consensus for change
SF: We don’t have any copy ctor in the whole standard library that fails by silently not performing a copy.
SA: If we’re not going to say this is a valid use of a copy ctor then we’re saying this room doesn’t believe in RAII.
POLL: Modify the spelling of the copy constructor of “async_scope_association” concept, without changing the copy constructor of “nest”.
SF
|
F
|
N
|
A
|
SA
|
|---|---|---|---|---|
| 1 | 6 | 2 | 1 | 2 |
Attendance: 30 IP + 6 (19 IP)
# of Authors: 2
Author’s Position: F + F
Outcome: Consensus in favor
SA: I was not permitted to ask questions about the poll
Update the words of power regarding how various parts of the proposed types interact with the C++ memory model.
spawn and
spawn_future when the allocator
selection algorithm falls all the way back to using
std::allocator<> because
there’s no other choice.spawn
and spawn_future set up the
environment for the spawned operation based on feedback from Dietmar and
Ruslan.In revision 4 of this paper, Lewis Baker discovered a problem with
using nest() as the basis
operation for implementing
spawn() (and
spawn_future()) when the
counting_scope that tracks the
spawned work is being used to protect against out-of-lifetime accesses
to the allocator provided to
spawn(). Revision 5 of this
paper raised Lewis’s concerns and presented several solutions. Revision
6 has selected the solution originally presented as “option 4”: define a
new set of refcounting basis operations and define
nest(),
spawn(), and
spawn_future() in terms of
them.
What follows is a description, taken from revision 5, section 6.5.1,
of the problem with using nest()
as the basis operation for implementing
spawn() (a similar problem
exists for spawn_future() but
spawn() is simpler to
explain).
When a spawned operation completes, the order of operations was as follows:
set_value() or
set_stopped() on a receiver,
rcvr, provided by
spawn() to the
nest-sender.rcvr destroys the
nest-sender’s
operation-state by
invoking its destructor.rcvr deallocates the storage
previously allocated for the just-destroyed
operation-state using a
copy of the allocator that was chosen when
spawn() was invoked. Assume this
allocator was passed to spawn()
in the optional environment argument.Note that in step 2, above, the destruction of the
nest-sender’s
operation-state has the
side effect of decrementing the associated
counting_scope’s count of
outstanding operations. If the scope has a
join-sender waiting and this
decrement brings the count to zero, the code waiting on the
join-sender to complete may
start to destroy the allocator while step 3 is busy using it.
Revision 5 presented the following possible solutions:
counting_scope can’t be used to
protect memory allocators.spawn() and
spawn_future() and require
allocation with
::operator new.spawn() and
spawn_future() basis operations
of async_scope_tokens (alongside
nest()) so that the decrement in
step 2 can be deferred until after step 3 completes.nest(),
spawn(), and
spawn_future() in terms of
them.nest-senders as RAII
handles to “scope references” and change how
spawn() is defined to defer the
decrement. (There are a few implementation possibilities here.)async_scope_tokens a
new basis operation that can wrap an allocator in a new allocator
wrapper that increments the scope’s refcount in
allocate() and decrements it in
deallocate().The authors opened the discussion by recommending option 6. By the end of the discussion, the authors’ expressed preferences were: “4 & 6 are better than 5; 5 is better than 3.” The biggest concern with option 4 was the time required to rework the paper in terms of the new basis operation.
The room took the following two straw polls:
In P3149R5 strike option 1 from 6.5.2 (option 1 would put the responsibility to coordinate the lifetime of the memory resource on the end user)
SF
|
F
|
N
|
A
|
SA
|
|---|---|---|---|---|
| 10 | 2 | 3 | 1 | 1 |
Attendance: 21 in-person + 10 remote
# of Authors: 2
Authors’ position: 2x SF
Outcome: Consensus in favor
SA: I’m SA because I don’t think async scope needs to protect memory allocations or resources, it’s fine for this not to be a capability and I think adding this capability will add complexity, and that’ll mean it doesn’t make C++26.
In P3149R5 strike option 2 from 6.5.2 (option 2 would prevent spawn from supporting allocators)
SF
|
F
|
N
|
A
|
SA
|
|---|---|---|---|---|
| 8 | 4 | 2 | 2 | 0 |
Attendance: 21 in-person + 10 remote
# of Authors: 2
Authors’ position: 2x SF
Outcome: Consensus in favor
WA: As someone who was weakly against I’m not ready to rule out this possibility yet.
Ultimately, the authors chose option 4, leading to revision 6 of the paper changing from this:
template <class Token, class Sender>
concept async_scope_token =
copyable<Token> &&
is_nothrow_move_constructible_v<Token> &&
is_nothrow_move_assignable_v<Token> &&
is_nothrow_copy_constructible_v<Token> &&
is_nothrow_copy_assignable_v<Token> &&
sender<Sender> &&
requires(Token token, Sender&& snd) {
{ token.nest(std::forward<Sender>(snd)) } -> sender;
};with execution::nest()
forwarding to the nest() method
on the provided token and
spawn() and
spawn_future() being expressed
in terms of nest(), to this:
template <class Assoc>
concept async_scope_association =
semiregular<Assoc> &&
requires(const Assoc& assoc) {
{ static_cast<bool>(assoc) } noexcept;
};
template <class Token>
concept async_scope_token =
copyable<Token> &&
requires(Token token) {
{ token.try_associate() } -> async_scope_association;
};with nest(),
spawn(), and
spawn_future() all being
expressed in terms of the
async_scope_token concept.
nest-sender’s operation
state must destroy its child operation state before decrementing the
scope’s reference count.spawn_future() to provide a stop
token in the optional environment argument.[[nodiscard]].simple_counting_scope::token::token()
and
counting_scope::token::token()
explicit and exposition-only.concept async_scope.let_async_scope.counting_scope to matchcounting_scope to
simple_counting_scope and give
the name counting_scope to a
scope with a stop sourcelet_async_scope and
counting_scopeUpdate
counting_scope::nest() to
explain when the scope’s count of outstanding senders is decremented and
remove counting_scope::joined(),
counting_scope::join_started(),
and counting_scope::use_count()
on advice of SG1 straw poll:
forward P3149R1 to LEWG for inclusion in C++26 after P2300 is included in C++26, with notes:
- the point of refcount decrement to be moved after the child operation state is destroyed
- a future paper should explore the design for cancellation of scopes
- observers (joined, join_started, use_count) can be removed
SF F N A SA10 14 2 0 1 Consensus
SA: we are moving something without wide implementation experience, the version with experience has cancellation of scopes
Add a fourth state to
counting_scope so that it can be
used as a data-member safely
[P2300R7] lays the groundwork for writing structured concurrent programs in C++ but it leaves three important scenarios under- or unaddressed:
This paper describes the utilities needed to address the above scenarios within the following constraints:
start_detached and
ensure_started algorithms invite
users to start concurrent work with no built-in way to know when that
work has finished.
The proposed solution comes in the following parts:
template <class Token> concept async_scope_token;sender auto nest(sender auto&& snd, async_scope_token auto token);void spawn(sender auto&& snd, async_scope_token auto token, auto&& env);sender auto spawn_future(sender auto&& snd, async_scope_token auto token, auto&& env);sender auto let_async_scope(callable auto&& senderFactory);class simple_counting_scope;
andclass counting_scope.The general concept of an async scope to manage work has been
deployed broadly at Meta. Code written with Folly’s coroutine library,
[folly::coro],
uses [folly::coro::AsyncScope]
to safely launch awaitables. Most code written with Unifex, an
implementation of an earlier version of the Sender/Receiver
model proposed in [P2300R7], uses [unifex::v1::async_scope],
although experience with the v1 design led to the creation of [unifex::v2::async_scope],
which has a smaller interface and a cleaner definition of
responsibility.
As an early adopter of Unifex, [rsys] (Meta’s cross-platform voip client library) became the entry point for structured concurrency in mobile code at Meta. We originally built rsys with an unstructured asynchrony model built around posting callbacks to threads in order to optimize for binary size. However, this came at the expense of developer velocity due to the increasing cost of debugging deadlocks and crashes resulting from race conditions.
We decided to adopt Unifex and refactor towards a more structured
architecture to address these problems systematically. Converting an
unstructured production codebase to a structured one is such a large
project that it needs to be done in phases. As we began to convert
callbacks to senders/tasks, we quickly realized that we needed a safe
place to start structured asynchronous work in an unstructured
environment. We addressed this need with
unifex::v1::async_scope paired
with an executor to address a recurring pattern:
Before
|
After
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|---|---|
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|
This broadly worked but we discovered that the above design coupled with the v1 API allowed for too many redundancies and conflated too many responsibilities (scoping async work, associating work with a stop source, and transferring scoped work to a new scheduler).
We learned that making each component own a distinct responsibility will minimize the confusion and increase the structured concurrency adoption rate. The above example was an intuitive use of async_scope because the concept of a “scoped executor” was familiar to many engineers and is a popular async pattern in other programming languages. However, the above design abstracted away some of the APIs in async_scope that explicitly asked for a scheduler, which would have helped challenge the assumption engineers made about async_scope being an instance of a “scoped executor”.
Cancellation was an unfamiliar topic for engineers within the context
of asynchronous programming. The
v1::async_scope provided both
cleanup() and
complete() to give engineers the
freedom to decide between canceling work or waiting for work to finish.
The different nuances on when this should happen and how it happens
ended up being an obstacle that engineers didn’t want to deal with.
Over time, we also found redundancies in the way
v1::async_scope and other
algorithms were implemented and identified other use cases that could
benefit from a different kind of async scope. This motivated us to
create v2::async_scope which
only has one responsibility (scope), and
nest which helped us improve
maintainability and flexibility of Unifex.
The unstructured nature of
cleanup()/complete()
in a partially structured codebase introduced deadlocks when engineers
nested the
cleanup()/complete()
sender in the scope being joined. This risk of deadlock remains with
v2::async_scope::join() however,
we do think this risk can be managed and is worth the tradeoff in
exchange for a more coherent architecture that has fewer crashes. For
example, we have experienced a significant reduction in these types of
deadlocks once engineers understood that
join() is a destructor-like
operation that needs to be run only by the scope’s owner. Since there is
no language support to manage async lifetimes automatically, this
insight was key in preventing these types of deadlocks. Although this
breakthrough was a result of strong guidance from experts, we believe
that the simpler design of
v2::async_scope would make this
a little easier.
We strongly believe that async_scope was necessary for making
structured concurrency possible within rsys, and we believe that the
improvements we made with
v2::async_scope will make the
adoption of P2300 more accessible.
Let us assume the following code:
namespace ex = std::execution;
struct work_context;
struct work_item;
void do_work(work_context&, work_item*);
std::vector<work_item*> get_work_items();
int main() {
static_thread_pool my_pool{8};
work_context ctx; // create a global context for the application
std::vector<work_item*> items = get_work_items();
for (auto item : items) {
// Spawn some work dynamically
ex::sender auto snd = ex::transfer_just(my_pool.get_scheduler(), item) |
ex::then([&](work_item* item) { do_work(ctx, item); });
ex::start_detached(std::move(snd));
}
// `ctx` and `my_pool` are destroyed
}In this example we are creating parallel work based on the given
input vector. All the work will be spawned on the local
static_thread_pool object, and
will use a shared work_context
object.
Because the number of work items is dynamic, one is forced to use
start_detached() from [P2300R7] (or something equivalent) to
dynamically spawn work. [P2300R7] doesn’t
provide any facilities to spawn dynamic work and return a sender (i.e.,
something like when_all but with
a dynamic number of input senders).
Using start_detached() here
follows the fire-and-forget style, meaning that we have no
control over, or awareness of, the completion of the async work that is
being spawned.
At the end of the function, we are destroying the
work_context and the
static_thread_pool. But at that
point, we don’t know whether all the spawned async work has completed.
If any of the async work is incomplete, this might lead to crashes.
[P2300R7] doesn’t give us out-of-the-box facilities to use in solving these types of problems.
This paper proposes the
counting_scope and [P3296R2]’s
let_async_scope facilities that
would help us avoid the invalid behavior. With
counting_scope, one might write
safe code this way:
namespace ex = std::execution;
struct work_context;
struct work_item;
void do_work(work_context&, work_item*);
std::vector<work_item*> get_work_items();
int main() {
static_thread_pool my_pool{8};
work_context ctx; // create a global context for the application
ex::counting_scope scope; // create this *after* the resources it protects
// make sure we always join
unifex::scope_guard join = [&]() noexcept {
// wait for all nested work to finish
this_thread::sync_wait(scope.join()); // NEW!
};
std::vector<work_item*> items = get_work_items();
for (auto item : items) {
// Spawn some work dynamically
ex::sender auto snd = ex::transfer_just(my_pool.get_scheduler(), item) |
ex::then([&](work_item* item) { do_work(ctx, item); });
// start `snd` as before, but associate the spawned work with `scope` so that it can
// be awaited before destroying the resources referenced by the work (i.e. `my_pool`
// and `ctx`)
ex::spawn(std::move(snd), scope.get_token()); // NEW!
}
// `ctx` and `my_pool` are destroyed *after* they are no longer referenced
}With [P3296R2]’s
let_async_scope, one might write
safe code this way:
namespace ex = std::execution;
struct work_context;
struct work_item;
void do_work(work_context&, work_item*);
std::vector<work_item*> get_work_items();
int main() {
static_thread_pool my_pool{8};
work_context ctx; // create a global context for the application
this_thread::sync_wait(
ex::let_async_scope(ex::just(get_work_items()), [&](auto scope, auto& items) {
for (auto item : items) {
// Spawn some work dynamically
ex::sender auto snd = ex::transfer_just(my_pool.get_scheduler(), item) |
ex::then([&](work_item* item) { do_work(ctx, item); });
// start `snd` as before, but associate the spawned work with `scope` so that it
// can be awaited before destroying the resources referenced by the work (i.e.
// `my_pool` and `ctx`)
ex::spawn(std::move(snd), scope); // NEW!
}
return just();
}));
// `ctx` and `my_pool` are destroyed *after* they are no longer referenced
}Simplifying the above into something that fits in a Tony Table to highlight the differences gives us:
Before
|
With
counting_scope
|
With
let_async_scope
|
|---|---|---|
|
|
|
Please see below for more examples.
counting_scope and
let_async_scope are a step
forward towards Structured ConcurrencyStructured Programming [Dahl72] transformed the software world by making it easier to reason about the code, and build large software from simpler constructs. We want to achieve the same effect on concurrent programming by ensuring that we structure our concurrent code. [P2300R7] makes a big step in that direction, but, by itself, it doesn’t fully realize the principles of Structured Programming. More specifically, it doesn’t always ensure that we can apply the single entry, single exit point principle.
The start_detached sender
algorithm fails this principle by behaving like a
GOTO instruction. By calling
start_detached we essentially
continue in two places: in the same function, and on different thread
that executes the given work. Moreover, the lifetime of the work started
by start_detached cannot be
bound to the local context. This will prevent local reasoning, which
will make the program harder to understand.
To properly structure our concurrency, we need an abstraction that
ensures that all async work that is spawned has a defined, observable,
and controllable lifetime. This is the goal of
counting_scope and
let_async_scope.
Use let_async_scope in
combination with a
system_context from [P2079R2] to spawn work from within a
task:
namespace ex = std::execution;
int main() {
ex::system_context ctx;
int result = 0;
ex::scheduler auto sch = ctx.scheduler();
ex::sender auto val = ex::just() | ex::let_async_scope([sch](ex::async_scope_token auto scope) {
int val = 13;
auto print_sender = ex::just() | ex::then([val]() noexcept {
std::cout << "Hello world! Have an int with value: " << val << "\n";
});
// spawn the print sender on sch
//
// NOTE: if spawn throws, let_async_scope will capture the exception
// and propagate it through its set_error completion
ex::spawn(ex::on(sch, std::move(print_sender)), scope);
return ex::just(val);
}) | ex::then([&result](auto val) { result = val });
this_thread::sync_wait(ex::on(sch, std::move(val)));
std::cout << "Result: " << result << "\n";
}
// 'let_async_scope' ensures that, if all work is completed successfully, the result will be 13
// `sync_wait` will throw whatever exception is thrown by the callable passed to `let_async_scope`In this example we use the
counting_scope within a class to
start work when the object receives a message and to wait for that work
to complete before closing.
namespace ex = std::execution;
struct my_window {
class close_message {};
ex::sender auto some_work(int message);
ex::sender auto some_work(close_message message);
void onMessage(int i) {
++count;
ex::spawn(ex::on(sch, some_work(i)), scope);
}
void onClickClose() {
++count;
ex::spawn(ex::on(sch, some_work(close_message{})), scope);
}
my_window(ex::system_scheduler sch, ex::counting_scope::token scope)
: sch(sch)
, scope(scope) {
// register this window with the windowing framework somehow so that
// it starts receiving calls to onClickClose() and onMessage()
}
ex::system_scheduler sch;
ex::counting_scope::token scope;
int count{0};
};
int main() {
// keep track of all spawned work
ex::counting_scope scope;
ex::system_context ctx;
try {
my_window window{ctx.get_scheduler(), scope.get_token()};
} catch (...) {
// do something with exception
}
// wait for all work nested within scope to finish
this_thread::sync_wait(scope.join());
// all resources are now safe to destroy
return window.count;
}In this example we use
let_async_scope to construct an
algorithm that performs parallel work. Here
foo launches 100 tasks that
concurrently run on some scheduler provided to
foo, through its connected
receiver, and then the tasks are asynchronously joined. This structure
emulates how we might build a parallel algorithm where each
some_work might be operating on
a fragment of data.
namespace ex = std::execution;
ex::sender auto some_work(int work_index);
ex::sender auto foo(ex::scheduler auto sch) {
return ex::just() | ex::let_async_scope([sch](ex::async_scope_token auto scope) {
return ex::schedule(sch) | ex::then([] { std::cout << "Before tasks launch\n"; }) |
ex::then([=] {
// Create parallel work
for (int i = 0; i < 100; ++i) {
// NOTE: if spawn() throws, the exception will be propagated as the
// result of let_async_scope through its set_error completion
ex::spawn(ex::on(sch, some_work(i)), scope);
}
});
}) | ex::then([] { std::cout << "After tasks complete successfully\n"; });
}This example shows how one can write the listener loop in an HTTP
server, with the help of coroutines. The HTTP server will continuously
accept new connection and start work to handle the requests coming on
the new connections. While the listening activity is bound in the scope
of the loop, the lifetime of handling requests may exceed the scope of
the loop. We use counting_scope
to limit the lifetime of the request handling without blocking the
acceptance of new requests.
namespace ex = std::execution;
task<size_t> listener(int port, io_context& ctx, static_thread_pool& pool) {
size_t count{0};
listening_socket listen_sock{port};
co_await ex::let_async_scope(ex::just(), [&](ex::async_scope_token auto scope) -> task<void> {
while (!ctx.is_stopped()) {
// Accept a new connection
connection conn = co_await async_accept(ctx, listen_sock);
count++;
// Create work to handle the connection in the scope of `work_scope`
conn_data data{std::move(conn), ctx, pool};
ex::sender auto snd = ex::just(std::move(data)) |
ex::let_value([](auto& data) { return handle_connection(data); });
ex::spawn(std::move(snd), scope);
}
});
// At this point, all the request handling is complete
co_return count;
}[libunifex] has a
very similar example HTTP server at [io_uring HTTP server] that compiles and
runs on Linux-based machines with
io_uring support.
This example is based on real code in rsys, but it reduces the real
code to slideware and ports it from Unifex to the proposed
std::execution equivalents. The
central abstraction in rsys is a
Call, but each integration of
rsys has different needs so the set of features supported by a
Call varies with the build
configuration. We support this configurability by exposing the
equivalent of the following method on the
Call class:
template <typename Feature>
Handle<Feature> Call::get();and it’s used like this in app-layer code:
unifex::task<void> maybeToggleCamera(Call& call) {
Handle<Camera> camera = call.get<Camera>();
if (camera) {
co_await camera->toggle();
}
}A Handle<Feature> is
effectively a part-owner of the
Call it came from.
The team that maintains rsys and the teams that use rsys are,
unsurprisingly, different teams so rsys has to be designed to solve
organizational problems as well as technical problems. One relevant
design decision the rsys team made is that it is safe to keep using a
Handle<Feature> after the
end of its Call’s lifetime; this
choice adds some complexity to the design of
Call and its various features
but it also simplifies the support relationship between the rsys team
and its many partner teams because it eliminates many crash-at-shutdown
bugs.
namespace rsys {
class Call {
public:
unifex::nothrow_task<void> destroy() noexcept {
// first, close the scope to new work and wait for existing work to finish
scope_->close();
co_await scope_->join();
// other clean-up tasks here
}
template <typename Feature>
Handle<Feature> get() noexcept;
private:
// an async scope shared between a call and its features
std::shared_ptr<std::execution::counting_scope> scope_;
// each call has its own set of threads
ExecutionContext context_;
// the set of features this call supports
FeatureBag features_;
};
class Camera {
public:
std::execution::sender auto toggle() {
namespace ex = std::execution;
return ex::just() | ex::let_value([this]() {
// this callable is only invoked if the Call's scope is in
// the open or unused state when nest() is invoked, making
// it safe to assume here that:
//
// - scheduler_ is not a dangling reference to the call's
// execution context
// - Call::destroy() has not progressed past starting the
// join-sender so all the resources owned by the call
// are still valid
//
// if the nest() attempt fails because the join-sender has
// started (or even if the Call has been completely destroyed)
// then the sender returned from toggle() will safely do
// nothing before completing with set_stopped()
return ex::schedule(scheduler_) | ex::then([this]() {
// toggle the camera
});
}) | ex::nest(callScope_->get_token());
}
private:
// a copy of this camera's Call's scope_ member
std::shared_ptr<ex::counting_scope> callScope_;
// a scheduler that refers to this camera's Call's ExecutionContext
Scheduler scheduler_;
};
} // namespace rsysBelow are three ways you could recursively spawn work on a scope
using let_async_scope or
counting_scope.
let_async_scope with
spawn()struct tree {
std::unique_ptr<tree> left;
std::unique_ptr<tree> right;
int data;
};
auto process(ex::scheduler auto sch, auto scope, tree& t) noexcept {
return ex::schedule(sch) | then([sch, &]() {
if (t.left)
ex::spawn(process(sch, scope, t.left.get()), scope);
if (t.right)
ex::spawn(process(sch, scope, t.right.get()), scope);
do_stuff(t.data);
}) | ex::let_error([](auto& e) {
// log error
return just();
});
}
int main() {
ex::scheduler sch;
tree t = make_tree();
// let_async_scope will ensure all new work will be spawned on the
// scope and will not be joined until all work is finished.
// NOTE: Exceptions will not be surfaced to let_async_scope; exceptions
// will be handled by let_error instead.
this_thread::sync_wait(ex::just() | ex::let_async_scope([&, sch](auto scope) {
return process(sch, scope, t);
}));
}let_async_scope with
spawn_future()struct tree {
std::unique_ptr<tree> left;
std::unique_ptr<tree> right;
int data;
};
auto process(ex::scheduler auto sch, auto scope, tree& t) {
return ex::schedule(sch) | ex::let_value([sch, &]() {
unifex::any_sender_of<> leftFut = ex::just();
unifex::any_sender_of<> rightFut = ex::just();
if (t.left) {
leftFut = ex::spawn_future(process(sch, scope, t.left.get()), scope);
}
if (t.right) {
rightFut = ex::spawn_future(process(sch, scope, t.right.get()), scope);
}
do_stuff(t.data);
return ex::when_all(leftFut, rightFut) | ex::then([](auto&&...) noexcept {});
});
}
int main() {
ex::scheduler sch;
tree t = make_tree();
// let_async_scope will ensure all new work will be spawned on the
// scope and will not be joined until all work is finished
// NOTE: Exceptions will be surfaced to let_async_scope which will
// call set_error with the exception_ptr
this_thread::sync_wait(ex::just() | ex::let_async_scope([&, sch](auto scope) {
return process(sch, scope, t);
}));
}counting_scopestruct tree {
std::unique_ptr<tree> left;
std::unique_ptr<tree> right;
int data;
};
auto process(ex::counting_scope_token scope, ex::scheduler auto sch, tree& t) noexcept {
return ex::schedule(sch) | ex::then([sch, &]() noexcept {
if (t.left)
ex::spawn(process(scope, sch, t.left.get()), scope);
if (t.right)
ex::spawn(process(scope, sch, t.right.get()), scope);
do_stuff(t.data);
}) | ex::let_error([](auto& e) {
// log error
return just();
});
}
int main() {
ex::scheduler sch;
tree t = make_tree();
ex::counting_scope scope;
ex::spawn(process(scope.get_token(), sch, t), scope.get_token());
this_thread::sync_wait(scope.join());
}An async scope is a type that implements a “bookkeeping policy” for
senders that have been associated with the scope. Depending on the
policy, different guarantees can be provided in terms of the lifetimes
of the scope and any associated senders. The
counting_scope described in this
paper defines a policy that has proven useful while progressively adding
structure to existing, unstructured code at Meta, but other useful
policies are possible. By defining
nest(),
spawn(), and
spawn_future() in terms of the
more fundamental async scope token interface, and leaving the
implementation of the abstract interface to concrete token types, this
paper’s design leaves the set of policies open to extension by user code
or future standards.
An async scope token’s implementation of the
async_scope_token concept:
false from
try_associate();try_associate() or
wrap();More on these items can be found below in the sections below.
namespace std::execution {
struct spawn-receiver { // exposition-only
void set_value() && noexcept;
void set_stopped() && noexcept;
};
template <class Sigs>
struct spawn-future-receiver { // exposition-only
template <class... T>
void set_value(T&&... t) && noexcept;
template <class E>
void set_error(E&& e) && noexcept;
void set_stopped() && noexcept;
};
template <class Token>
concept async_scope_token =
copyable<Token> &&
requires(Token token) {
{ token.try_associate() } -> same_as<bool>;
{ token.disassociate() } -> same_as<void>;
};
template <async_scope_token Token, sender Sender>
using wrapped-sender-from = decay_t<decltype(declval<Token&>().wrap(declval<Sender>()))>; // exposition-only
struct nest_t { unspecified };
struct spawn_t { unspecified };
struct spawn_future_t { unspecified };
inline constexpr nest_t nest{};
inline constexpr spawn_t spawn{};
inline constexpr spawn_future_t spawn_future{};
class simple_counting_scope {
struct token {
template <sender Sender>
Sender&& wrap(Sender&& snd) const noexcept;
bool try_associate() const;
void disassociate() const;
private:
simple_counting_scope* scope; // exposition-only
};
simple_counting_scope() noexcept;
~simple_counting_scope();
// simple_counting_scope is immovable and uncopyable
simple_counting_scope(simple_counting_scope&&) = delete;
token get_token() noexcept;
void close() noexcept;
sender auto join() noexcept;
};
class counting_scope {
struct token {
template <sender Sender>
sender auto wrap(Sender&& snd) const;
bool try_associate() const;
void disassociate() const;
private:
counting_scope* scope; // exposition-only
};
counting_scope() noexcept;
~counting_scope();
// counting_scope is immovable and uncopyable
counting_scope(counting_scope&&) = delete;
token get_token() noexcept;
void close() noexcept;
void request_stop() noexcept;
sender auto join() noexcept;
};
} // namespace std::executionexecution::async_scope_tokentemplate <class Token>
concept async_scope_token =
copyable<Token> &&
requires(Token token) {
{ token.try_associate() } -> same_as<bool>;
{ token.disassociate() } -> same_as<void>;
};An async scope token is a non-owning handle to an async scope that behaves like a reference-to-async-scope; tokens are no-throw copyable and movable, and it is undefined behaviour to invoke any methods on a token that has outlived its scope.
The try_associate() method on
a token attempts to create a new association with the scope;
try_associate() returns
true when the association is
successful, and it may either return
false or throw an exception to
indicate failure. Returning
false will generally lead to
algorithms that operate on tokens behaving as if provided a sender that
completes immediately with
set_stopped(), leading to
rejected work being discarded as a “no-op”. Throwing an exception will
generally lead to that exception escaping from the calling
algorithm.
The disassociate() method
removes a previously-established assocation with the scope.
disassociate() must be called
exactly once for every call to
try_associate() that returns
true; it is undefined behaviour
to do otherwise.
Tokens also have a wrap()
method that takes and returns a sender. The
wrap() method gives the token an
opportunity to modify the input sender’s behaviour in a scope-specific
way. The proposed counting_scope
uses this opportunity to associate the input sender with a stop token
that the scope can use to request stop on all outstanding operations
associated within the scope.
In order to provide the Strong Exception Guarantee, the algorithms
proposed in this paper invoke
token.wrap(snd) before invoking
token.try_associate(). Other
algorithms written in terms of
async_scope_token should do the
same.
Note: Wrapping the sender before creating an association
means that, when try_associate()
returns false, the work to wrap
the sender must be discarded. We could, instead, try to create the
association first and only wrap the sender when successful; this would
be more efficient but would limit us to providing the Basic Exception
Guarantee.
execution::neststruct nest_t { unspecified };
inline constexpr nest_t nest{};nest is a CPO with the
following signature:
sender auto nest(sender auto&&, async_scope_token auto) noexcept(...);When successful, nest()
creates an association with the given token’s scope and returns an
“associated” nest-sender that behaves the same as its input sender, with
the following additional effects:
wrap() method.When unsuccessful, nest()
will either return an “unassociated” nest-sender or it will allow any
thrown exceptions to escape.
When nest() returns an
associated nest-sender:
When nest() returns an
unassociated nest-sender:
set_stopped().Given an async_scope_token,
token, and a sender,
snd,
nest(snd, token) is
expression-equivalent to make-sender(nest, nest-data{snd, token}),
where nest-data is an
exposition-only class whose constructor performs the following
operations in the following order:
token.wrap(snd) in a member
variabletoken.try_associate()
false then
destroy the previously stored result of
token.wrap(snd); the nest-sender
under construction is unassociated.Any exceptions thrown during the evaluation of the constructor are
allowed to escape; nevertheless,
nest() provides the Strong
Exception Guarantee.
An associated nest-sender has many properties of an RAII handle:
Copying a nest-sender is possible if the sender it is wrapping is
copyable but the copying process is a bit unusual because of the
async_scope_association it
contains. If the sender, snd,
provided to nest() is copyable
then the resulting nest-sender is also copyable, with the following
rules:
nest-data it contains
and the nest-data
copy-constructor proceeds as follows:
nest-data to the
destination; andtoken.try_associate()
returns true, copy the sender
from the source
nest-data to the
destination
Note: copying an associated nest-sender may produce an
unassociated nest-sender however this observable difference is not a
salient property of the nest-sender. A nest-sender is similar to a
stateful
std::function<T()> for
some T; it is expected that
invoking a copy of such an object may produce a different result than
invoking the original.
When a nest-sender has a copy constructor, it provides the Strong Exception Guarantee.
When connecting an unassociated nest-sender, the resulting
operation-state
completes immediately with
set_stopped() when started.
When connecting an associated nest-sender, there are four possible outcomes:
operation-stateoperation-state needs
its own association with the nest-sender’s scope, which requires calling
try_associate() again and it
may:
true;false, in
which case the
operation-state behaves
as if it were constructed from an unassociated nest-sender; orAn operation-state
with its own association must invoke
token.disassociate() as the last
step of the
operation-state’s
destructor.
Note: the timing of when an associated
operation-state ends
its association with the scope is chosen to avoid exposing user code to
dangling references. Scopes are expected to serve as mechanisms for
signaling when it is safe to destroy shared resources being protected by
the scope. Ending any given association with a scope may lead to that
scope signaling that the protected resources can be destroyed so a
nest-sender’s
operation-state must
not permit that signal to be sent until the
operation-state is
definitely finished accessing the shared resources, which is at the end
of the
operation-state’s
destructor.
A call to nest() does not
start the given sender and is not expected to incur allocations.
Regardless of whether the returned sender is associated or unassociated, it is multi-shot if the input sender is multi-shot and single-shot otherwise.
execution::spawntemplate <class Env>
struct spawn-receiver { // exposition-only
void set_value() noexcept;
void set_stopped() noexcept;
};
struct spawn_t { unspecified };
inline constexpr spawn_t spawn{};spawn is a CPO with the
following signature:
template <sender Sender, async_scope_token Token, class Env = empty_env>
void spawn(Sender&& snd, Token token, Env env = {});spawn attempts to associate
the given sender with the given scope token’s scope. On success, the
given sender is eagerly started. On failure, either the sender is
discarded and no further work happens or
spawn() throws.
Starting the given sender without waiting for it to finish requires a
dynamic allocation of the sender’s
operation-state. The
following algorithm determines which Allocator to use for this
allocation:
get_allocator(env) is
valid and returns an Allocator then choose that
Allocator.get_allocator(get_env(token.wrap(snd)))
is valid and returns an Allocator then choose that
Allocator.std::allocator<void>.spawn() proceeds with the
following steps in the following order:
senv, is
chosen:
get_allocator(env) is
valid then senv is
env;get_allocator(get_env(token.wrap(snd)))
is valid then senv is the
expression JOIN-ENV(env, MAKE-ENV(get_allocator, alloc)),
where alloc is the chosen
allocator;senv is
env.op_t;
op_t contains
operation-state;token.op_t is dynamically
allocated by the Allocator chosen as described aboveop_t are
initialized in the following order:
operation-state
within the allocated op_t is
initialized with the result of connect(write-env(token.wrap(std::forward<Sender>(snd)), spawn-receiver{...}, senv));op_t; andtoken.token.try_associate()
returns true then the
operation-state is
started; otherwise, the op_t is
destroyed and deallocated.Any exceptions thrown during the execution of
spawn() are allowed to escape;
nevertheless, spawn() provides
the Strong Exception Guarantee.
Upon completion of the
operation-state, the
spawn-receiver performs
the following steps:
op_t into local variables;operation-state;op_t;token.disassociate()
on the local copy of the token.Performing step 5 last ensures that all possible references to resources protected by the scope, including possibly the allocator, are no longer in use before dissociating from the scope.
This is similar to
start_detached() from [P2300R7], but the scope may observe and
participate in the lifetime of the work described by the sender. The
simple_counting_scope and
counting_scope described in this
paper use this opportunity to keep a count of spawned senders that
haven’t finished, and to prevent new senders from being spawned once the
scope has been closed.
The given sender must complete with
set_value() or
set_stopped() and may not
complete with an error; the user must explicitly handle the errors that
might appear as part of the
sender-expression
passed to spawn().
User expectations will be that
spawn() is asynchronous and so,
to uphold the principle of least surprise,
spawn() should only be given
non-blocking senders. Using
spawn() with a sender generated
by
on(sched, blocking-sender)
is a very useful pattern in this context.
NOTE: A query for non-blocking start will allow
spawn() to be constrained to
require non-blocking start.
Usage example:
...
for (int i = 0; i < 100; i++)
spawn(on(sched, some_work(i)), scope.get_token());execution::spawn_futuretemplate <class Sigs>
struct spawn-future-receiver { // exposition-only
template <class... T>
void set_value(T&&... t) && noexcept;
template <class E>
void set_error(E&& e) && noexcept;
void set_stopped() && noexcept;
};
struct spawn_future_t { unspecified };
inline constexpr spawn_future_t spawn_future{};spawn_future is a CPO with
the following signature:
template <sender Sender, async_scope_token Token, class Env = empty_env>
sender auto spawn_future(Sender&& snd, Token token, Env env = {});spawn_future attempts to
associate the given sender with the given scope token’s scope. On
success, the given sender is eagerly started and
spawn_future returns a sender
that provides access to the result of the given sender. On failure,
either spawn_future returns a
sender that unconditionally completes with
set_stopped() or it throws.
Similar to spawn(), starting
the given sender involves a dynamic allocation of some state.
spawn_future() chooses an
Allocator for this allocation in the same way
spawn() does: use the result of
get_allocator(env) if that is a
valid expression, otherwise use the result of get_allocator(get_env(token.wrap(snd)))
if that is a valid expression, otherwise use a
std::allocator<void>.
Compared to spawn(), the
dynamically allocated state is more complicated because it must contain
storage for the result of the given sender, however it eventually
completes, and synchronization facilities for resolving the race between
the given sender’s production of its result and the returned sender’s
consumption or abandonment of that result.
Unlike spawn(),
spawn_future() returns a sender
rather than void. The returned
sender, fs, is a handle to the
spawned work that can be used to consume or abandon the result of that
work. The completion signatures of
fs include
set_stopped() and all the
completion signatures of the spawned sender. When
fs is connected and started, it
waits for the spawned sender to complete and then completes itself with
the spawned sender’s result.
spawn_future(snd, token, env)
proceeds with the following steps in the following order:
alloc, is
chosen as described above.stok, is
chosen as follows:
get_stop_token(env) is a
well-defined then stok is a stop
token that receives stop requests sent by the returned future
and any stop requests received by the stop token returned from
get_stop_token(env);stok is a stop
token that receives stop requests sent by the returned future.senv, is
chosen as follows:
alloc is
get_allocator(env) then
senv is JOIN-ENV(env, MAKE-ENV(get_stop_token, stok));alloc is get_allocator(get_env(token.wrap(snd)))
then senv is JOIN-ENV(env, MAKE-ENV(get_allocator, alloc), MAKE-ENV(get_stop_token, stok));senv is JOIN-ENV(env, @_MAKE-ENV(get_stop_token, stok)).alloc; the address of this
storage is known as op.A subset of this state is an
operation-state created
with the following expression:
connect(
write-env(token.wrap(snd), senv),
spawn-future-receiver<completion-signatures-of<Sender>>{op}));After the last field in the dynamically allocated state is initialized,
token.try_associate()
returns true then the
operation-state within
the allocated state is started.set_stopped().Any exceptions thrown during the execution of
spawn_future() are allowed to
escape; nevertheless,
spawn_future() provides the
Strong Exception Guarantee.
Given a sender returned from
spawn_future(),
fs, if
fs is destroyed without being
connected, or if it is connected and the resulting
operation-state,
fsop, is destroyed without being
started, then the eagerly-started work is “abandoned”.
Abandoning the eagerly-started work means:
operation-state;operation-state is
discarded when the operation completes; andCleaning up the dynamically-allocated state means doing the following, in order:
token.disassociate() is
invoked on the local copy of the token.When fsop is started, if
fsop receives a stop request
from its receiver before the eagerly-started work has completed then an
attempt is made to abandon the eagerly-started work. Note that it’s
possible for the eagerly-started work to complete while
fsop is requesting stop; once
the stop request has been delivered, either
fsop completes with the result
of the eagerly-started work if it’s ready, or it completes with
set_stopped() without waiting
for the eagerly-started work to complete.
When fsop is started and does
not receive a stop request from its receiver,
fsop completes after the
eagerly-started work completes with the same completion. Once
fsop completes, it cleans up the
dynamically-allocated state.
spawn_future is similar to
ensure_started() from [P2300R7], but the scope may observe and
participate in the lifetime of the work described by the sender. The
simple_counting_scope and
counting_scope described in this
paper use this opportunity to keep a count of given senders that haven’t
finished, and to prevent new senders from being started once the scope
has been closed.
Unlike spawn(), the sender
given to spawn_future() is not
constrained on a given shape. It may send different types of values, and
it can complete with errors.
Usage example:
...
sender auto snd = spawn_future(on(sched, key_work()), token) | then(continue_fun);
for (int i = 0; i < 10; i++)
spawn(on(sched, other_work(i)), token);
return when_all(scope.join(), std::move(snd));execution::simple_counting_scopeclass simple_counting_scope {
struct token {
template <sender Sender>
Sender&& wrap(Sender&& snd) const noexcept;
bool try_associate() const;
void disassociate() const;
private:
simple_counting_scope* scope; // exposition-only
};
simple_counting_scope() noexcept;
~simple_counting_scope();
// simple_counting_scope is immovable and uncopyable
simple_counting_scope(simple_counting_scope&&) = delete;
token get_token() noexcept;
void close() noexcept;
sender auto join() noexcept;
};A simple_counting_scope
maintains a count of outstanding operations and goes through several
states durings its lifetime:
The following diagram illustrates the
simple_counting_scope’s state
machine:
Note: a scope is “open” if its current state is unused, open, or open-and-joining; a scope is “closed” if its current state is closed, unused-and-closed, closed-and-joining, or joined.
Instances start in the unused state after being constructed. This is
the only time the scope’s state can be set to unused. When the
simple_counting_scope destructor
starts, the scope must be in the unused, unused-and-closed, or joined
state; otherwise, the destructor invokes
std::terminate(). Permitting
destruction when the scope is in the unused or unused-and-closed state
ensures that instances of
simple_counting_scope can be
used safely as data-members while preserving structured
functionality.
Connecting and starting a join-sender returned from
join() moves the scope to either
the open-and-joining or closed-and-joining state. Merely calling
join() or connecting the
join-sender does not change the scope’s state—the
operation-state must be
started to effect the state change. A started join-sender completes when
the scope’s count of outstanding operations reaches zero, at which point
the scope transitions to the joined state.
Calling close() on a
simple_counting_scope moves the
scope to the closed, unused-and-closed, or closed-and-joining state, and
causes all future calls to
try_associate() to return
false.
Associating work with a
simple_counting_scope can be
done through
simple_counting_scope’s token,
which provides three methods:
wrap(sender auto&& s),
try_associate(), and
disassociate().
wrap(sender auto&& s)
takes in a sender and returns it unmodified.try_associate() attempts to
create a new association with the
simple_counting_scope and will
return true when successful, or
false. The requirements for
try_associate()’s success are
outlined below:
token.try_associate()
succeeds by incrementing the scope’s count of oustanding operations
before returning true.token.try_associate() will
return false and will
not increment the scope’s count of outstanding operations.When a token’s
try_associate() returns
true, the caller is responsible
for undoing the association by invoking
disassociate(), which will
decrement the scope’s count of oustanding operations.
disassociate()
undoes the final scope association, the scope moves to the joined state
and the outstanding join-sender completes.The state transitions of a
simple_counting_scope mean that
it can be used to protect asynchronous work from use-after-free errors.
Given a resource, res, and a
simple_counting_scope,
scope, obeying the following
policy is enough to ensure that there are no attempts to use
res after its lifetime ends:
res are associated with
scope; andscope is destroyed (and
therefore in the joined, unused, or unused-and-closed state) before
res is destroyed.It is safe to destroy a scope in the unused or unusued-and-closed state because there can’t be any work referring to the resources protected by the scope.
A simple_counting_scope is
uncopyable and immovable so its copy and move operators are explicitly
deleted. simple_counting_scope
could be made movable but it would cost an allocation so this is not
proposed.
simple_counting_scope::simple_counting_scopesimple_counting_scope() noexcept;Initializes a
simple_counting_scope in the
unused state with the count of outstanding operations set to zero.
simple_counting_scope::~simple_counting_scope~simple_counting_scope();Checks that the
simple_counting_scope is in the
joined, unused, or unused-and-closed state and invokes
std::terminate() if not.
simple_counting_scope::get_tokensimple_counting_scope::token get_token() noexcept;Returns a
simple_counting_scope::token
with scope set to
this.
simple_counting_scope::closevoid close() noexcept;Moves the scope to the closed, unused-and-closed, or
closed-and-joining state. After a call to
close(), all future calls to
try_associate() return
false.
simple_counting_scope::joinsender auto join() noexcept;Returns a join-sender. When the join-sender is connected to a
receiver, r, it produces an
operation-state,
o. When
o is started, the scope moves to
either the open-and-joining or closed-and-joining state.
o completes with
set_value() when the scope moves
to the joined state, which happens when the scope’s count of outstanding
operations drops to zero. o may
complete synchronously if it happens to observe that the count of
outstanding operations is already zero when started; otherwise,
o completes on the execution
context associated with the scheduler in its receiver’s environment by
asking its receiver, r, for a
scheduler, sch, with
get_scheduler(get_env(r)) and
then starting the sender returned from
schedule(sch). This requirement
to complete on the receiver’s scheduler restricts which receivers a
join-sender may be connected to in exchange for determinism; the
alternative would have the join-sender completing on the execution
context of whichever nested operation happens to be the last one to
complete.
simple_counting_scope::token::wraptemplate <sender Sender>
Sender&& wrap(Sender&& s) const noexcept;Returns the argument unmodified.
simple_counting_scope::token::try_associatebool try_associate() const;The following atomic state change is attempted on the token’s scope:
The atomic state change succeeds and the method returns
true if the scope is observed to
be in the unused, open, or open-and-joining state; otherwise the scope’s
state is left unchanged and the method returns
false.
simple_counting_scope::token::disassociatevoid disassociate() const;Decrements the associated scope’s count of outstanding operations and, when the scope is in the open-and-joining or closed-and-joing state, moves the scope to the joined state and signals the outstanding join-sender to complete.
execution::counting_scopeclass counting_scope {
struct token {
template <sender Sender>
sender auto wrap(Sender&& snd);
bool try_associate() const;
void disassociate() const;
private:
counting_scope* scope; // exposition-only
};
counting_scope() noexcept;
~counting_scope();
// counting_scope is immovable and uncopyable
counting_scope(counting_scope&&) = delete;
token get_token() noexcept;
void close() noexcept;
void request_stop() noexcept;
sender auto join() noexcept;
};A counting_scope behaves like
a simple_counting_scope
augmented with a stop source; the
wrap method on a
counting_scope’s
token returns a sender that,
when connected and started, produces an
operation-state that
receives stop requests from both its receiver and from the
counting_scope. This extension
of simple_counting_scope allows
a counting_scope to request stop
on all of its outstanding operations by requesting stop on its stop
source.
Assuming an exposition-only stop_when(sender auto&&, stoppable_token auto)
(explained below),
counting_scope behaves as if it
were implemented like so:
class counting_scope {
struct token {
template <sender S>
sender auto wrap(S&& snd) const
noexcept(std::is_nothrow_constructible_v<std::remove_cvref_t<S>, S>) {
return stop_when(std::forward<S>(snd), scope_->source_.get_token());
}
async_scope_association auto try_associate() const {
return scope_->scope_.get_token().try_associate();
}
private:
friend counting_scope;
explicit token(counting_scope* scope) noexcept
: scope_(scope) {}
counting_scope* scope_;
};
token get_token() noexcept { return token{this}; }
void close() noexcept { return scope_.close(); }
void request_stop() noexcept { source_.request_stop(); }
sender auto join() noexcept { return scope_.join(); }
private:
simple_counting_scope scope_;
inplace_stop_source source_;
};stop_when(sender auto&& snd, stoppable_token auto stoken)
is an exposition-only sender algorithm that maps its input sender,
snd, to an output sender,
osnd, such that, when
osnd is connected to a receiver,
r, the resulting
operation-state behaves
the same as connecting the original sender,
snd, to
r, except that
snd will receive a stop request
when either the token returned from
get_stop_token(r) receives a
stop request or when stoken
receives a stop request.
Other than the use of
stop_when() in
counting_scope::token::wrap()
and the addition of
request_stop() to the interface,
counting_scope has the same
behavior and lifecycle as
simple_counting_scope.
counting_scope::counting_scopecounting_scope() noexcept;Initializes a counting_scope
in the unused state with the count of outstanding operations set to
zero.
counting_scope::~counting_scope~counting_scope();Checks that the
counting_scope is in the joined,
unused, or unused-and-closed state and invokes
std::terminate() if not.
counting_scope::get_tokencounting_scope::token get_token() noexcept;Returns a
counting_scope::token with
scope set to
this.
counting_scope::closevoid close() noexcept;Moves the scope to the closed, unused-and-closed, or
closed-and-joining state. After a call to
close(), all future calls to
try_associate() return
disengaged associations.
counting_scope::request_stopvoid request_stop() noexcept;Requests stop on the scope’s internal stop source. Since all senders associated with the scope have been given stop tokens from this internal stop source, the effect is to send stop requests to all outstanding (and future) nested operations.
counting_scope::joinstruct join-sender; // exposition-only
join-sender join() noexcept;Returns a join-sender that behaves the same as the result of
simple_counting_scope::join().
Connecting and starting the join-sender moves the scope to the
open-and-joining or closed-and-joining state; the join-sender completes
when the scope’s count of outstanding operations drops to zero, at which
point the scope moves to the joined state.
counting_scope::token::wraptemplate <sender Sender>
sender auto wrap(Sender&& snd);Returns a sender, osnd, that
behaves in all ways the same as the input sender,
snd, except that, when
osnd is connected to a receiver,
the resulting
operation-state
receives stop requests from both the connected receiver
and the stop source in the token’s
counting_scope.
counting_scope::token::try_associatebool try_associate() const;Returns true if the token’s
scope is open, and false if it’s
closed. try_associate() behaves
as if its counting_scope owns a
simple_counting_scope,
scope, and the result is
equivalent to the result of invoking scope.get_token().try_associate().
counting_scope vs [P3296R2]’s
let_async_scopeAlthough counting_scope and
let_async_scope have overlapping
use-cases, we specifically designed the two facilities to address
separate problems. In short,
counting_scope is best used in
an unstructured context and
let_async_scope is best used in
a structured context.
We define “unstructured context” as:
sync_wait would be
inappropriate,counting_scope should be used
when you have a sender you want to start in an unstructured context. In
this case,
spawn(sender, scope.get_token())
would be the preferred way of starting asynchronous work.
scope.join() needs to be called
before the owning object’s destruction in order to ensure that the
object’s lifetime lives at least until all asynchronous work completes.
Note that exception safety needs to be handled explicitly in the use of
counting_scope.
let_async_scope returns a
sender, and therefore can only be started in one of 3 ways:
sync_waitspawn on a
counting_scopeco_awaitlet_async_scope will manage
the scope for you, ensuring that the managed scope is always joined
before let_async_scope
completes. The algorithm frees the user from having to manage the
coupling between the lifetimes of the managed scope and the resource(s)
it protects with the limitation that the nested work must be fully
structured. This behavior is a feature, since the scope being managed by
let_async_scope is intended to
live only until the sender completes. This also means that
let_async_scope will be
exception safe by default.
set_value()It makes sense for
spawn_future() and
nest() to accept senders with
any type of completion signatures. The caller gets back a sender that
can be chained with other senders, and it doesn’t make sense to restrict
the shape of this sender.
The same reasoning doesn’t necessarily follow for
spawn() as it returns
void and the result of the
spawned sender is dropped. There are two main alternatives:
The current proposal goes with the second alternative. The main
reason is to make it more difficult and explicit to silently drop
results. The caller can always transform the input sender before passing
it to spawn() to drop the values
manually.
Chosen:
spawn()accepts only senders that advertiseset_value()(without any parameters) in the completion signatures.
spawn()The current proposal does not accept senders that can complete with
error given to spawn(). This
will prevent accidental error scenarios that will terminate the
application. The user must deal with all possible errors before passing
the sender to spawn(). i.e.,
error handling must be explicit.
Another alternative considered was to call
std::terminate() when the sender
completes with error.
Another alternative is to silently drop the errors when receiving them. This is considered bad practice, as it will often lead to first spotting bugs in production.
Chosen:
spawn()accepts only senders that do not callset_error(). Explicit error handling is preferred over stopping the application, and over silently ignoring the error.
spawn()Similar to the error case, we have the alternative of allowing or
forbidding set_stopped() as a
completion signal. Because the goal of
counting_scope is to track the
lifetime of the work started through it, it shouldn’t matter whether
that the work completed with success or by being stopped. As it is
assumed that sending the stop signal is the result of an explicit
choice, it makes sense to allow senders that can terminate with
set_stopped().
The alternative would require transforming the sender before passing
it to spawn, something like spawn(std::move(snd) | let_stopped(just), s.get_token()).
This is considered boilerplate and not helpful, as the stopped scenarios
should be implicit, and not require handling.
Chosen:
spawn()accepts senders that complete withset_stopped().
spawn_future()
and nest()Similarly to spawn(), we can
constrain spawn_future() and
nest() to accept only a limited
set of senders. But, because we can attach continuations for these
senders, we would be limiting the functionality that can be expressed.
For example, the continuation can handle different types of values and
errors.
Chosen:
spawn_future()andnest()accept senders with any completion signatures.
start_detached()The spawn() algorithm in this
paper can be used as a replacement for
start_detached proposed in [P2300R7]. Essentially it does the same
thing, but it also provides the given scope the opportunity to apply its
bookkeeping policy to the given sender, which, in the case of
counting_scope, ensures the
program can wait for spawned work to complete before destroying any
resources references by that work.
ensure_started()The spawn_future() algorithm
in this paper can be used as a replacement for
ensure_started proposed in [P2300R7]. Essentially it does the same
thing, but it also provides the given scope the opportunity to apply its
bookkeeping policy to the given sender, which, in the case of
counting_scope, ensures the
program can wait for spawned work to complete before destroying any
resources references by that work.
This paper doesn’t support the pipe operator to be used in
conjunction with spawn() and
spawn_future(). One might think
that it is useful to write code like the following:
std::move(snd1) | spawn(s); // returns void
sender auto snd3 = std::move(snd2) | spawn_future(s) | then(...);In [P2300R7] sender
consumers do not have support for the pipe operator. As
spawn() works similarly to
start_detached() from [P2300R7], which is a sender consumer, if
we follow the same rationale, it makes sense not to support the pipe
operator for spawn().
On the other hand,
spawn_future() is not a sender
consumer, thus we might have considered adding pipe operator to it.
On the third hand, Unifex supports the pipe operator for both of its
equivalent algorithms
(unifex::spawn_detached() and
unifex::spawn_future()) and
Unifex users have not been confused by this choice.
To keep consistency with
spawn() this paper doesn’t
support pipe operator for
spawn_future().
As is often true, naming is a difficult task. We feel more confident about having arrived at a reasonably good naming scheme than good names:
There is some consensus that the default standard “scope” should
be the one this paper calls
counting_scope because it
provides all of the obviously-useful features of a scope, while
simple_counting_scope is the
more spare type that only provides scoping facilities. Therefore,
counting_scope should get the
“nice” name, while
simple_counting_scope should get
a more cumbersome name that conveys fewer features in exchange for a
smaller object size and fewer atomic operations.
Most people seem to hate the name
counting_scope because the
“counting” is an implementation detail, there are arguments about
whether it’s really “scoping” anything, and the name doesn’t really tell
you what the type is for. The leading suggestion for a better
name is to pick one that conveys that the type “groups together” or
“keeps track of” “tasks”, “senders”, or “operations”. Examples of this
scheme include task_pool,
sender_group, and
task_arena. We like the
suggested pattern but seek LEWG’s feedback on:
task or
sender to desribe the thing
being “grouped”? task feels
friendlier, but might risk conveying that not all sender types are
supported.pool often means a
pre-allocated group of resources that can be borrowed from and returned
to, which isn’t appropriate.group is either the most
generic word for a group of things, or an unrelated mathematical
object.arena is used outside
computing to mean a place where competitions happen, and within
computing to refer to a memory allocation strategy.The name-part token was
selected by analogy to
stop_token, but it feels like a
loose analogy. Perhaps handle or
ref (short for
reference) would be better.
ref is nice for being short and
accurate.
The likely use of the
async_scope_token concept will
be to constrain algorithms that accept a sender and a token with code
like the following:
template <sender Sender, async_scope_token Token>
void foo(Sender, Token);We propose the token concept should be named
async_ <new name of counting_scope>
<new word for token>.
Assuming we choose task_pool and
ref, that would produce
async_task_pool_ref, which would
look like this:
template <sender Sender, async_task_pool_ref Ref>
void foo(Sender, Ref);The simple prefix does
not convey much about how
simple_counting_scope is
“simple”. Suggestions for alternatives include:
fast by analogy to the
fast-prefixed standard integer
types, which are so-named because they’re expected to be efficient.non_cancellable to speak to
what’s “missing” relative to
counting_scope, however,
simple_counting_scope does not
change the cancellability of senders nested within it and we worry that
this suggestion might convey that senders nested within a
non_cancellable scope might
somehow lose cancellability.async_scope_tokenThis is a concept that is satisfied by types that support associating
senders with scopes. It is primarily useful for constraining the
arguments to scope-related algorithms like the proposed
nest(),
spawn(), and
spawn_future() to give useful
error messages for invalid invocations.
alternatives: task_pool_ref,
task_pool_token,
task_group_ref,
sender_group_ref,
task_group_token,
sender_group_token, don’t name
it and leave it as
exposition-only
nest()This provides a way to build a sender that is associated with a
“scope”, which is a type that implements and enforces some bookkeeping
policy regarding the senders nested within it.
nest() does not allocate state,
call connect, or call start.
It would be good for the name to indicate that it is a simple
operation (insert, add, embed, extend might communicate allocation,
which nest() does not do).
alternatives: wrap(),
attach(),
track(),
add(),
associate()
spawn()This provides a way to start a sender that produces
void and to associate the
resulting async work with an async scope that can implement a
bookkeeping policy that may help ensure the async work is complete
before destroying any resources it is using. This allocates, connects,
and starts the given sender.
It would be good for the name to indicate that it is an expensive operation.
alternatives:
connect_and_start(),
spawn_detached(),
fire_and_remember()
spawn_future()This provides a way to start work and later ask for the result. This will allocate, connect, and start the given sender, while resolving the race (using synchronization primitives) between the completion of the given sender and the start of the returned sender. Since the type of the receiver supplied to the result sender is not known when the given sender starts, the receiver will be type-erased when it is connected.
It would be good for the name to be ugly, to indicate that it is a
more expensive operation than
spawn().
alternatives:
spawn_with_result()
simple_counting_scopeA simple_counting_scope
represents the root of a set of nested lifetimes.
One mental model for this is a semaphore. It tracks a count of lifetimes and fires an event when the count reaches 0.
Another mental model for this is block syntax.
{} represents the root of a set
of lifetimes of locals and temporaries and nested blocks.
Another mental model for this is a container. This is the least accurate model. This container is a value that does not contain values. This container contains a set of active senders (an active sender is not a value, it is an operation).
alternatives:
simple_async_scope,
simple_task_pool,
fast_task_pool,
non_cancellable_task_pool,
simple_task_group,
simple_sender_group
counting_scopeHas all of the same behavior as
simple_counting_scope, with the
added functionality of cancellation; work nested in this scope can be
asked to cancel en masse from the scope.
alternatives: async_scope,
task_pool,
task_group,
sender_group
counting_scope::join()This method returns a sender that, when started, waits for the
scope’s count of outstanding senders to drop to zero before completing.
It is somewhat analogous to
std::thread::join() but does not
block.
join() must be invoked, and
the returned sender must be connected, started, and completed, before
the scope may be destroyed so it may be useful to convey some of this
importance in the name, although
std::thread has similar
requirements for its join().
join() is the biggest wart in
this design; the need to manually manage the end of a scope’s lifetime
stands out as less-than-ideal in C++, and there is some real risk that
users will write deadlocks with
join() so perhaps
join() should have a name that
conveys danger.
alternatives: complete(),
close()
<version> synopsis
17.3.2
[version.syn]To the <version>
synopsis 17.3.2
[version.syn], add
the following:
#define __cpp_lib_coroutine 201902L // also in <coroutine>
#define __cpp_lib_counting_scope 2025XXL // also in <execution>
#define __cpp_lib_debugging 202403L // freestanding, also in <debugging><execution> synopsis
34.4
[execution.syn]To the <execution>
synopsis 34.4
[execution.syn],
add the following after the declaration of
run_loop:
... namespace std::execution { ... // [exec.run.loop], run_loop class run_loop;
// [exec.scope.concepts], scope concepts template <class Assoc> concept async_scope_association = see below; template <class Token> concept async_scope_token = see below; // [exec.scope.expos] struct spawn-state-base; // exposition-only struct spawn-receiver; // exposition-only template <class Alloc, async_scope_token Token, sender Sender> struct spawn-state; // exposition-only template <class Sigs> struct spawn-future-state-base; // exposition-only template <class Sigs> struct spawn-future-receiver; // exposition-only template <class Alloc, async_scope_token Token, sender Sender> struct spawn-future-state; // exposition-only template <async_scope_token Token, sender Sender> using wrapped-sender-from = decay_t<decltype(declval<Token&>().wrap(declval<Sender>()))>; // exposition-only // [exec.scope.algos] struct nest_t { unspecified }; struct spawn_t { unspecified }; struct spawn_future_t { unspecified }; inline constexpr nest_t nest{}; inline constexpr spawn_t spawn{}; inline constexpr spawn_future_t spawn_future{}; // [exec.simple.counting.scope] class simple_counting_scope; // [exec.counting.scope] class counting_scope;
}
Add the following as a new subsection immediately after [exec.utils.tfxcmplsigs]:
Scope concepts [exec.scope.concepts]
1
The
async_scope_token<Token>
concept defines the requirements on an object of type
Token that can be used to create
associations between senders and an async scope.
namespace std::execution {
template <class Token>
concept async_scope_token =
copyable<Token> &&
requires(Token token) {
{ token.try_associate() } -> same_as<bool>;
{ token.disassociate() } -> same_as<void>;
};
}2
async_scope_token<Token>
is modeled only if Token’s copy
operations, move operations, and
disassociate method are not
potentially throwing.
3
For a subexpression snd, let
Sndr be
decltype((snd)) and let
sender<Sndr> be true;
async_scope_token<Token>
is modeled only if, for an object,
token, of type
Token, the expression
token.wrap(snd) is a valid
expression and returns an object that satisfies
sender.
execution::nestAdd the following as a new subsection immediately after 34.9.12.14 [exec.stopped.err]:
std::execution::nest
[exec.nest]
1
nest tries to associate a sender
with an async scope such that the scope can track the lifetime of any
async operations created with the sender.
2
Let nest-data be the
following exposition-only class template:
namespace std::execution {
template <async_scope_token Token, sender Sender>
struct nest-data {
using wrap-sender = wrapped-sender-from<Token, Sender>;
optional<wrap-sender> sndr;
Token token;
nest-data(Token t, Sender&& s)
: sndr(t.wrap(std::forward<Sender>(s))),
token(t) {
if (!token.try_associate()) {
sndr.reset();
}
}
nest-data(const nest-data& other) noexcept(is_nothrow_copy_constructible_v<wrap-sender>)
requires copy_constructible<wrap-sender>
: token(other.token) {
if (token.try_associate()) {
sndr = other.sndr;
}
}
~nest-data() {
if (sndr.has_value()) {
sndr.reset();
token.disassociate();
}
}
nest-data(nest-data&& other) noexcept(is_nothrow_move_constructible_v<wrap-sender>)
: sndr(std::move(other.sndr)),
token(other.token) {
other.sndr.reset();
}
};
template <async_scope_token Token, sender Sender>
nest-data(Token, Sender&&) -> nest-data<Token, Sender>;
}3
The name nest denotes a pipeable
sender adaptor object. For subexpressions
sndr and
token, if
decltype((sndr)) does not
satisfy sender, or
decltype((token)) does not
satisfy async_scope_token, then
nest(sndr, token) is
ill-formed.
4
Otherwise, the expression
nest(sndr, token) is
expression-equivalent to:
transform_sender(get-domain-early(sndr), make-sender(nest, nest-data{token, sndr}))except that sndr is evaluated
only once.
5
The exposition-only class template
impls-for (34.9.1
[exec.snd.general])
is specialized for nest_t as
follows:
namespace std::execution {
template <>
struct impls-for<nest_t> : default-impls {
static constexpr auto get-state = see below;
static constexpr auto start = see below;
};
}6
The member impls-for<nest_t>::get-state
is initialized with a callable object equivalent to the following
lambda:
[]<class Sndr, class Rcvr>(Sndr&& sndr, Rcvr& rcvr) noexcept(see below) {
auto& [_, data, ...child] = sndr;
using scope_token = decltype(data.token);
using op_t = decltype(connect(std::forward_like<Sndr>(data.sndr.value()), rcvr));
static_assert(sizeof...(child) == 0);
struct op_state {
bool associated(false);
scope_token token;
union {
Rcvr* rcvr;
op_t op;
};
op_state(scope_token token, Rcvr& rcvr) noexcept
: token(std::move(token)),
rcvr(&rcvr) {}
op_state(scope_token token, wrap-sender&& sndr, Rcvr& rcvr)
: associated(true),
token(std::move(token)),
op(connect(std::move(sndr), std::move(rcvr))) {}
op_state(scope_token token, const wrap-sender& sndr, Rcvr& rcvr)
: associated(token.try_associate()),
token(std::move(token)),
rcvr(&rcvr) {
if (associated) {
new (&op) op_t(connect(sndr, std::move(rcvr)));
}
}
op_state(op_state&&) = delete;
~op_state() {
if (associated) {
op.~op_t();
}
}
void start() {
if (associated) {
op.start();
}
else {
set_stopped(std::move(rcvr));
}
}
};
if (associated) {
return op_state{std::forward_like<Sndr>(data.token), std::forward_like<Sndr>(data.sndr.value()), rcvr};
}
else {
return op_state{data.token, rcvr};
}
}7
The member impls-for<nest_t>::start
is initialized with a callable object equivalent to the following
lambda:
[](auto& state, auto&) noexcept -> void {
state.start();
}8
The evaluation of
nest(sndr, token) may cause side
effects observable via token’s
associated async scope object.
execution::spawnAdd the following as a new subsection immediately after [exec.nest]:
std::execution::spawn
[exec.scope.spawn]
1
spawn attempts to associate the
given input sender with the given token’s async scope and, on success,
eagerly starts the input sender.
2
The name spawn denotes a
customization point object. For subexpressions
sndr,
token, and
env, let
Sndr be
decltype((sndr)), let
Token be
decltype((token)), and let
Env be
decltype((env)). If
sender<Sndr> or
async_scope_token<Token>
is false, the expression
spawn(sndr, token, env) is
ill-formed.
3
For the expression
spawn(sndr, token, env) let
new-sender be the
expression token.wrap(sndr) and
let alloc and
senv be defined as follows:
get_allocator(env) is well
defined, then alloc is the
result of get_allocator(env) and
senv is the expression
env,get_allocator(get_env(new-sender))
is well-defined, then alloc is
the result of get_allocator(get_env(new-sender))
and senv is the expression JOIN-ENV(env, MAKE-ENV(get_allocator, alloc))alloc is
std::allocator<void>{} and
senv is the expression
env4
Let spawn-state-base be
an exposition only class defined below:
namespace std::execution {
struct spawn-state-base { // exposition-only
virtual void complete() = 0; // exposition-only
};
}5
Let spawn-receiver be
an exposition only class defined below:
namespace std::execution {
struct spawn-receiver { // exposition-only
spawn-state-base* state; // exposition-only
void set_value() && noexcept { state->complete(); }
void set_stopped() && noexcept { state->complete(); }
};
}6
Let spawn-state be an
exposition only class template defined below:
namespace std::execution {
template <class Alloc, async_scope_token Token, sender Sender>
struct spawn-state : spawn-state-base {
using op-t = decltype(connect(declval<Sender>(), spawn-receiver{nullptr}));
spawn-state(Alloc alloc, Sender&& sndr, Token token); // see below
void run(); // see below
void complete() override; // see below
private:
using alloc-t = typename allocator_traits<Alloc>::template rebind_alloc<spawn-state>;
alloc-t alloc;
op-t op;
Token token;
};
}spawn-state(Alloc alloc, Sender&& sndr, Token token);
7 Effects: Equivalent to:
this->alloc = alloc;
this->op = connect(std::move(sndr), spawn-receiver{this});
this->token = token;void run();
9 Effects: Equivalent to:
if (token.try_associate()) {
op.start()
} else {
complete();
}void complete() override;
10 Effects: Equivalent to:
auto token = this->token;
{
auto alloc = std::move(this->alloc);
allocator_traits<alloc-t>::destroy(alloc, this);
allocator_traits<alloc-t>::deallocate(alloc, this, 1);
}
token.disassociate();11 Then
the expression
spawn(sndr, token) is
expression-equivalent to
spawn(sndr, token, empty_env{})
and the expression
spawn(sndr, token, env) is
expression-equivalent to the following:
auto makeSender = [&] {
return write-env(token.wrap(std::forward<Sender>(sndr)), senv);
};
using sender-t = decltype(makeSender());
using state-t = spawn-state<decltype(alloc), Token, sender-t>;
using alloc-t = typename allocator_traits<decltype(alloc)>::template rebind_alloc<state-t>;
using traits-t = allocator_traits<alloc-t>;
alloc-t stateAlloc{alloc};
auto* op = traits-t::allocate(stateAlloc, 1);
try {
traits-t::construct(stateAlloc, op, alloc, makeSender(), token);
}
catch(...) {
traits-t::deallocate(stateAlloc, op, 1);
throw;
}
try {
op->run();
}
catch(...) {
traits-t::destroy(stateAlloc, op);
traits-t::deallocate(stateAlloc, op, 1);
throw;
}execution::spawn_futureAdd the following as a new subsection immediately after [exec.scope.spawn]:
std::execution::spawn_future
[exec.scope.spawn.future]
1
spawn_future attempts to
associate the given input sender with the given token’s async scope and,
on success, eagerly starts the input sender; the return value is a
sender that, when connected and started, completes with either the
result of the eagerly-started input sender or with
set_stopped if the input sender
was not started.
2
The name spawn_future denotes a
customization point object. For subexpressions
sndr,
token, and
env, let
Sndr be
decltype((sndr)), let
Token be
decltype((token)), and let
Env be
decltype((env)). If
sender<Sndr> or
async_scope_token<Token>
is false, the expression
spawn_future(sndr, token, env)
is ill-formed.
3
For the expression
spawn_future(sndr, token, env)
let stok be a stop token that
will receive stop requests as follows:
get_stop_token(env) is
well defined then stok receives
stop requests sent from the returned future and any stop requests sent
to the stop token returned from
get_stop_token(env);stok only receives
stop requests sent from the returned future.4
For the expression
spawn_future(sndr, token, env)
let new-sender be the
expression token.wrap(sndr) and
let alloc and
senv be defined as follows:
get_allocator(env) is well
defined, then alloc is th result
of get_allocator(env) and
senv is the expression JOIN-ENV(env, MAKE-ENV(get_stop_token, stok));get_allocator(get_env(new-sender))
is well-defined, then alloc is
the result of get_allocator(get_env(new-sender))
and senv is the expression JOIN-ENV(env, MAKE-ENV(get_allocator, alloc), MAKE-ENV(get_stop_token, stok));alloc is
std::allocator<void> and
senv is the expression JOIN-ENV(env, MAKE-ENV(get_stop_token, stok)).5
Let
spawn-future-state-base
be an exposition-only class template defined below:
namespace std::execution {
template <class Sigs>
struct spawn-future-state-base { // exposition-only
variant</* see below */> result; // exposition-only
virtual void complete() = 0; // exposition-only
};
}6
The class template
spawn-future-state-base
can be instantiated with a type parameter,
Sigs, that is an instantiation
of completion_signatures. For an
instantiation of
spawn-future-state-base,
the result member has the type
variant<T...> where the
parameter pack contains the following:
monostate as the first
element;Sigs with a completion tag
cpo_t and parameter types
P... an element of type tuple<cpo_t, remove_cvref_t<P>...>;
andtuple<set_error_t, exception_ptr>
if any of the preceding instantiations of
tuple have possibly-throwing
constructors.7
Let
spawn-future-receiver
be an exposition-only class template defined below:
namespace std::execution {
template <class Sigs>
struct spawn-future-receiver { // exposition-only
spawn-future-state-base<Sigs>* state; // exposition-only
template <class... T>
void set_value(T&&... t) && noexcept {
try {
state->result.emplace<tuple<set_value_t, remove_cvref_t<T>...>>(set_value, std::forward<T>(t)...);
}
catch (...) {
state->result.emplace<tuple<set_error_t, exception_ptr>>(set_error, std::current_exception());
}
state->complete();
}
template <class E>
void set_error(E&& e) && noexcept {
try {
state->result.emplace<tuple<set_error_t, remove_cvref_t<E>>>(set_error, std::forward<E>(e));
}
catch (...) {
state->result.emplace<tuple<set_error_t, exception_ptr>>(set_error, current_exception());
}
state->complete();
}
void set_stopped() && noexcept {
state->result.emplace<tuple<set_stopped_t>>(set_stopped);
state->complete();
}
};
}8
Let spawn-future-state
be an exposition-only class template defined below:
namespace std::execution {
template <class Alloc, async_scope_token Token, sender Sender>
struct spawn-future-state : spawn-future-state-base<completion_signatures_of_t<Sender, empty_env>> {
using sigs-t = completion_signatures_of_t<Sender, empty_env>;
using receiver-t = spawn-future-receiver<sigs-t>;
using op-t = decltype(connect(declval<Sender>(), receiver-t{nullptr}));
spawn-future-state(Alloc alloc, Sender&& sndr, Token token); // see below
void run(); // see below
void complete() override; // see below
void consume(receiver auto& rcvr) noexcept; // see below
void abandon() noexcept; // see below
private:
using alloc-t = typename allocator_traits<Alloc>::template rebind_alloc<spawn-future-state>;
alloc-t alloc;
op-t op;
Token token;
void destroy() noexcept; // see below
};
}spawn-future-state(Alloc alloc, Sender&& sndr, Token token);
9 Effects: Equivalent to:
this->alloc = alloc;
this->op = connect(std::move(sndr), spawn-future-receiver<sigs-t>{this});
this->token = token;void run();
10 Effects: Equivalent to:
if (token.try_associate()) {
op.start();
} else {
this->result.emplace<tuple<set_stopped_t>>(set_stopped);
complete();
}void complete();
11 Effects:
complete happens-before
an invocation of
consume or
abandon then no
effect;consume happened-before
this invocation of
complete then
there is a receiver,
rcvr, registered and that
receiver is completed as if by:
std::move(this->result).visit([](auto cpo, auto&&... vals) {
cpo(std::move(rcvr), std::move(vals)...);
});then
this->destroy() is
invoked.
abandon happened-before
this invocation of
complete and
this->destroy() is
invoked.void consume(receiver auto& rcvr) noexcept;
12 Effects:
If the invocation of
consume happens-before
an invocation of
complete then
rcvr is registered to be
completed when complete
is invoked;
otherwise, rcvr is
completed as if by:
std::move(this->result).visit([](auto cpo, auto&&... vals) {
cpo(std::move(rcvr), std::move(vals)...);
});and then
this->destroy() is
invoked.
void abandon() noexcept;
13 Effects:
abandon happens-before
an invocation of
complete then a stop
request is sent to the spawned operation;this->destroy() is
invoked.void destroy() noexcept;
14 Effects: Equivalent to:
auto token = this->token;
{
auto alloc = std::move(this->alloc);
allocator_traits<alloc-t>::destroy(alloc, this);
allocator_traits<alloc-t>::deallocate(alloc, this, 1);
}
token.disassociate();15 The
exposition-only class template
impls-for
([exec.snd.general]) is specialized for
spawn_future_t as follows:
namespace std::execution {
template <>
struct impls-for<spawn_future_t> : default-impls {
static constexpr auto start = see below;
};
}16 The
member impls-fors<spawn_future_t>::start
is initialized with a callable object equivalent to the following
lambda:
[](auto& state, auto& rcvr) noexcept -> void {
state.release()->consume(rcvr);
}17 Then
the expression
spawn_future(sndr, token) is
expression-equivalent to spawn_future(sndr, token, empty_env{})
and the expression
spawn_future(sndr, token, env)
is expression-equivalent to the following:
auto makeSender = [&] {
return write-env(token.wrap(std::forward<Sender>(sndr)), senv);
};
using sender-t = decltype(makeSender());
using state-t = spawn-future-state<decltype(alloc), Token, sender-t>;
using alloc-t = typename allocator_traits<decltype(alloc)>::template rebind_alloc<state-t>;
using traits-t = allocator_traits<alloc-t>;
alloc-t stateAlloc{alloc};
auto* op = traits-t::allocate(stateAlloc, 1);
try {
traits-t::construct(stateAlloc, op, alloc, makeSender(), token);
}
catch(...) {
traits-t::deallocate(stateAlloc, op, 1);
throw;
}
try {
op->run();
}
catch(...) {
traits-t::destroy(stateAlloc, op);
traits-t::deallocate(stateAlloc, op, 1);
throw;
}
struct deleter {
void operator()(state-t p) noexcept {
if (p) {
p->abandon();
}
}
};
return make-sender(spawn_future, unique_ptr<state-t, deleter>{op});execution::simple_counting_scope
and execution::counting_scopeAdd the following new section immediately after TODO:
Scopes [exec.scopes]
Simple Counting Scope [exec.simple.counting.scope]
General [exec.simple.counting.general]
class simple_counting_scope {
public:
// [exec.simple.counting.token], token
struct token {
template <sender Sender>
Sender&& wrap(Sender&& snd) const noexcept;
bool try_associate() const;
void disassociate() const;
private:
simple_counting_scope* scope; // exposition-only
};
struct join-t; // exposition-only
enum state-type { // exposition-only
unused, // exposition-only
open, // exposition-only
close, // exposition-only
open-and-joining, // exposition-only
closed-and-joining, // exposition-only
unused-and-closed, // exposition-only
joined, // exposition-only
};
// [exec.simple.counting.ctor], constructor and destructor
simple_counting_scope() noexcept;
simple_counting_scope(simple_counting_scope&&) = delete;
~simple_counting_scope();
// [exec.simple.counting.mem], members
token get_token() noexcept;
void close() noexcept;
auto join() noexcept;
private:
size_t count; // exposition-only
state-type state; // exposition-only
};1
A simple_counting_scope
maintains a count of outstanding operations. Let
s be an object of type
simple_counting_scope,
t be an object of type
simple_counting_scope::token
obtained from s.get_token(), let
j be a sender obtained from
s.join(), and let
o be an operation state obtained
from connecting j to a receiver.
During its life-time s goes
through different states which govern what operations are allowed and
the result of these operations:
unused: a newly
constructed object starts in the
unused state.open: when
t.try_associate() is called
while s is in
unused state,
s moves to the
open state.open-and-joining: when
the operation state o is started
while the s is in
unused or
open state,
s moves to the
open-and-joining
state.closed: when
s.close() is called while
s is in
open state,
s moves to the
closed state.unused-and-closed: when
s.close() is called while
s is in
unused state,
s moves to the
unused-and-closed
state.closed-and-joining:
when s.close() is called while
s is in
open-and-joining state
or the operation state o is
started while s is in
closed or
unused-and-closed
state, s moves to the
closed-and-joining
state.joined: when the count
of associated objects drops to zero while
s is in
open-and-joining or
closed-and-joining
state, s moves to the
joined state.2
Calls to member functions
get_token,
close, and
join do not introduce data
races.
Constructor and Destructor [exec.simple.counting.ctor]
simple_counting_scope() noexcept;
1
Postcondtions:
count is
0 and
state is
unused
~simple_counting_scope();
2
Effects: If
state is not one of
joined,
unused, or
unused-and-closed,
invokes terminate (14.6.2
[except.terminate]).
Otherwise, has no effects.
Members [exec.simple.counting.mem]
token get_token() noexcept;
1
Returns: An object t of
type
simple_counting_scope::token
such that
t.scope == this is
true.
void close() noexcept;
2
Effects: If
state is
unused changes
state to
unused-and-closed;open changes
state to
closed;open-and-joining
changes state to
closed-and-joining;3
Any call to t.try_associate()
for a token object
t referring to a
simple_counting_scope object
s which happens after a call to
s.close() returns false.
sender auto join() noexcept;
4
Returns: make_sender(join-t, this)
5
The exposition-only class template
impls-for (34.9.1
[exec.snd.general])
is specialized for
join-t as follows:
template <>
struct impls-for<join-t>: default-impls {
template <class Receiver>
struct state { // exposition-only
simple_counting_scope* scope; // exposition-only
remove_cvref_t<Receiver>& receiver; // exposition-only
using op_t = decltype(connect(schedule(get_scheduler(get_env(receiver))), receiver)); // exposition-only
op_t op; // exposition-only
state(simple_counting_scope* scope, Receiver& receiver) // exposition-only
: scope(scope),
receiver(receiver),
op(connect(schedule(get_scheduler(get_env(receiver))), receiver)) {}
void complete() { // exposition-only
op.start();
}
void complete-inline() { // exposition-only
set_value(std::move(receiver));
}
};
static constexpr auto get-state =
[]<class Receiver>(auto&& sender, Receiver& receiver) {
auto[_, self] = sender;
return state<Receiver>(self, receiver);
};
static constexpr auto start =
[](auto& s, auto&) { see-below; };
};7
In the function object used to initialize impls-for<join-t>::start
let state be
s.scope->state.
If state is
unused,
unused-and-closed, or
joined,
s.complete-inline() is
invoked and changes the state of
*s.scope to
joined;open, changes the state
of *s.scope to
open-and-joining;closed, changes the
state of *s.scope to
closed-and-joining;8
If s.complete-inline()
was not invoked, registers s with
*s.scope to have
s.complete() invoked
when
s.scope->count
becomes zero.
Token [exec.simple.counting.token]
template <sender Sender>
Sender&& wrap(Sender&& snd) const noexcept;
1
Returns:
std::forward<Sender>(snd);
bool try_associate() const;
2 Effects: A invocation of this member function has the following atomic effect:
scope->state
is not one of unused,
open, or
open-and-joining the
operation has no effect;scope->count
and if scope->state == unused
change this value to
open.3
Returns: true if
scope->count
was incremented, false
otherwise.
void disassociate() const;
4
Effects: Decrements
scope->count.
If
scope->count
is zero after decrementing and
scope->state
is open-and-joining or
closed-and-joining,
changes the state of
*scope to
joined and calls
complete() on all
objects registered with
*scope.
5
[Note: Calling
complete() on any
registered object may cause
*scope to get
destroyed. –End-Note]
Counting Scope [exec.counting.scope]
General [exec.counting.general]
class counting_scope {
public:
// [exec.counting.token], token
struct token {
template <sender Sender>
sender auto wrap(Sender&& snd) const noexcept;
bool try_associate() const;
void disassociate() const;
private:
counting_scope* scope; // exposition-only
};
struct join-t; // exposition-only
enum state-type { // exposition-only
unused, // exposition-only
open, // exposition-only
close, // exposition-only
open-and-joining, // exposition-only
closed-and-joining, // exposition-only
unused-and-closed, // exposition-only
joined, // exposition-only
};
// [exec.counting.ctor], constructor and destructor
counting_scope() noexcept;
counting_scope(counting_scope&&) = delete;
~counting_scope();
// [exec.counting.mem], members
token get_token() noexcept;
void close() noexcept;
auto join() noexcept;
void request_stop() noexcept;
private:
size_t count; // exposition-only
state-type state; // exposition-only
inplace_stop_source s_source // exposition-only
};1
A counting_scope maintains a
count of outstanding operations. Let
s be an object of type
counting_scope,
t be an object of type
counting_scope::token obtained
from s.get_token(), let
j be a sender obtained from
s.join(), and let
o be an operation state obtained
from connecting j to a receiver.
During its life-time s goes
through different states which govern what operations are allowed and
the result of these operations:
unused: a newly
constructed object starts in the
unused state.open: when
t.try_associate() is called
while s is in
unused state,
s moves to the
open state.open-and-joining: when
the operation state o is started
while the s is in
unused or
open state,
s moves to the
open-and-joining
state.closed: when
s.close() is called while
s is in
open state,
s moves to the
closed state.unused-and-closed: when
s.close() is called while
s is in
unused state,
s moves to the
unused-and-closed
state.closed-and-joining:
when s.close() is called while
s is in
open-and-joining state
or the operation state o is
started while s is in
closed or
unused-and-closed
state, s moves to the
closed-and-joining
state.joined: when the count
of associated objects drops to zero while
s is in
open-and-joining or
closed-and-joining
state, s moves to the
joined state.2
Calls to member functions
get_token,
close,
join, and
request_stop do not introduce
data races.
Constructor and Destructor [exec.counting.ctor]
counting_scope() noexcept;
1
Postcondtions:
count is
0 and
state is
unused
~counting_scope();
2
Effects: If
state is not one of
joined,
unused, or
unused-and-closed,
invokes terminate (14.6.2
[except.terminate]).
Otherwise, has no effects.
Members [exec.counting.mem]
token get_token() noexcept;
1
Returns: An object t of
type counting_scope::token such
that t.scope == this is
true.
void close() noexcept;
2
Effects: If
state is
unused changes
state to
unused-and-closed;open changes
state to
closed;open-and-joining
changes state to
closed-and-joining;3
Any call to t.try_associate()
for a token object
t referring to a
counting_scope object
s which happens after a call to
s.close() returns
false.
sender auto join() noexcept;
4
Returns: make_sender(join-t, this)
5
The exposition-only class template
impls-for (34.9.1
[exec.snd.general])
is specialized for
join-t as follows:
template <>
struct impls-for<join-t>: default-impls {
template <class Receiver>
struct state { // exposition-only
counting_scope* scope; // exposition-only
remove_cvref_t<Receiver>& receiver; // exposition-only
using op_t = decltype(connect(schedule(get_scheduler(get_env(receiver))), receiver)); // exposition-only
op_t op; // exposition-only
state(counting_scope* scope, Receiver& receiver) // exposition-only
: scope(scope),
receiver(receiver),
op(connect(schedule(get_scheduler(get_env(receiver))), receiver)) {}
void complete() { // exposition-only
op.start();
}
void complete-inline() { // exposition-only
set_value(std::move(receiver));
}
};
static constexpr auto get-state =
[]<class Receiver>(auto&& sender, Receiver& receiver) {
auto[_, self] = sender;
return state<Receiver>(self, receiver);
};
static constexpr auto start =
[](auto& s, auto&) { see-below; };
};7
In the function object used to initialize impls-for<join-t>::start
let state be
s.scope->state.
If state is
unused,
unused-and-closed, or
joined,
s.complete-inline() is
invoked and changes the state of
*s.scope to
joined;open, changes the state
of *s.scope to
open-and-joining;closed, changes the
state of *s.scope to
closed-and-joining;8
If s.complete-inline()
was not invoked, registers s with
*s.scope to have
s.complete() invoked
when
s.scope->count
becomes zero.
void request_stop() noexcept
9
Effects: Calls
s_source.request_stop()
Token [exec.counting.token]
template <sender Sender>
sender auto wrap(Sender&& snd) const noexcept;
1
Returns: Sender osnd
from an exposition-only sender algorithm stop_when(sender auto&& snd, stoppable_token auto stoken)
that maps its input sender,
snd, such that, when
osnd is connected to a receiver
r, the resulting
operation-state behaves
the same as connecting the original sender,
snd, to
r, except that the operation
will receive a stop request when either the token returned from
get_stop_token(r) receives a
stop request or when
stoken receives a stop
request.
bool try_associate() const;
2 Effects: A invocation of this member function has the following atomic effect:
scope->state
is not one of unused,
open, or
open-and-joining the
operation has no effect;scope->count
and if scope->state == unused
change this value to
open.3
Returns: true if
scope->count
was incremented, false
otherwise.
void disassociate() const;
4
Effects: If
scope->count
is zero after decrementing and
scope->state
is open-and-joining or
closed-and-joining,
changes the state of
*scope to
joined and calls
complete() on all
objects registered with
*scope.
5
[Note: Calling
complete() on any
registered object may cause
*scope to get
destroyed. –End-Note]
Thanks to Daisy Hollman, Nico Josuttis, Zach Laine, Jonathan Müller, and David Sankel for fruitful discussions about regularity.
Thanks to Lewis Baker, Robert Leahy, Dmitry Prokoptsev, Anthony Williams, and everyone else who contributed to discussions leading to this paper.
Thanks to Andrew Royes for unwavering support for the development and deployment of Unifex at Meta and for recognizing the importance of contributing this paper to the C++ Standard.
Thanks to Eric Niebler for the encouragement and support it took to get this paper published.
folly::coro] folly::coro. folly::coro::AsyncScope]
folly::coro::AsyncScope. unifex::v1::async_scope]
unifex::v1::async_scope. unifex::v2::async_scope]
unifex::v2::async_scope.